PROJECT MATCHLOCK

A persistent world. A player-made war.

ProjectMatchlock

THE AGE OF PIKE & SHOT

Every soldier, a player.
Every town, a home worth fighting for.

Take your place in the ranks

Steam Coming soon

PC · IN DEVELOPMENTDiscover the war 1620 — 1700

A war made by
the people in it.

We’re building one of the most ambitious PvP experiences we can imagine: a persistent world where complex faction warfare, player-built towns, and a living supply economy become one shared struggle.

You’re the soldier on the wall. The blacksmith behind the forge. The builder raising a town from bare ground. The carter bringing powder to a front that cannot hold without it.

The front moves because you move it.

I

Choose your allegiance.

Fight for a faction, form a regiment, and coordinate a campaign. Territory, trade, and shifting loyalties make the war bigger than any one battle.

II

Build what you defend.

Raise towns, workshops, and fortified bases. Turn timber and stone into a foothold, then give your faction a reason to hold it.

III

Supply the firing line.

Gather, forge, and haul. The weapons in your hands and the supplies behind your line come from the work of other players.

Our vision for Project Matchlock. The game is in active development; features and visuals will evolve.

FROM THE FORGE TO THE FIRING LINE

There is no small role
in a war this large.

Stand shoulder to shoulder in a musket volley. Crew the guns that break a siege. Keep the fires burning in the workshop. Your part in the war is yours to choose.

THE FIRST RANKS ARE FORMING

Be there
when it begins.

Join the waitlist for development news, playtest opportunities, and word when our Steam page goes live.

Joining is free. It doesn’t guarantee playtest access.